To celebrate the newly released movie adaptation of The Exit 8, the Switch version has received a minor, yet welcome upgrade for the Switch 2.
If you're unaware of the premise, The Exit 8 takes place in a looping corridor within a Japanese metro station. Your job is to escape, but to do so, you’ll need to keep an eye on your surroundings, as each loop through the corridor may reveal some odd ‘anomalies’.
If there aren't any anomalies, you simply carry on, but if you spot something out of the ordinary, then you’ll have to turn back. You need to make the correct decision eight times in a row to escape, with a yellow sign indicating which ‘level’ you’re currently at. So if you get it wrong, you’ll reset right back down to zero.
The corridor itself is covered with white tiles, with posters on the left, a few doors on the right, and a sign up above labelled ‘Exit 8’. In each loop, you’ll spot a man walking in the opposite direction — briefcase in one hand, phone in the other. It’s important to keep note of small details like this, as potential anomalies are either blatantly obvious or exceedingly difficult to spot.
Some of the more subtle anomalies might be rearranged posters, a flickering light, or a door left slightly ajar. Meanwhile, the more obvious ones may be a pair of figures blocking your way, the briefcase man suddenly following you very closely, or what I can only assume is blood flooding the corridor. New anomalies have been added to pay homage to the movie, but unless you're intimately familiar with the original, you might not pick up on these.
Not knowing what's around the corner is a large part of what makes The Exit 8 so engaging, but it's also a source of frustration. There were many times I walked through the corridor utterly convinced that nothing had changed, only to find was back at level zero. So you need to take your time and be consistently observant.
On the Switch 2, the game’s performance has been given a nice bump, and it feels like it’s running at a stable 60fps. I wouldn’t say it’s a particularly pretty game, though, and the overall presentation is a little fuzzy in handheld mode, with text on the in-game posters looking quite blurry unless you’re standing right next to them.
I would've liked to see gyro aiming here too, just to make observation a little more intuitive, but the standard twin-stick setup works well enough. It’s such a simple game that every face and shoulder button does the exact same thing: sprint.
Overall, The Exit 8 is a cool experience that's worth trying for the low price, but not one I imagine going back to anytime soon. I wouldn’t call it scary, but there are definitely moments that made me feel uneasy. I think if the developer had really leaned into the horror and made something a bit closer to Hideo Kojima’s P.T., we could have had a modern classic here.
Comments 38
Removed - unconstructive
Thanks for the review, despite horror not being my cup of tea I'm still interested in giving this a try at some point (and even more so now that it got a Switch 2 Edition) - hope those going for it will overall enjoy it!
By the way and I'm saying this in general since I've unfortunately seen several comments mentioning it multiple times, can we please stop with the discrimination against games like this one and Chillin' by the Fire?
And again, according to Tony Gowland from Ant Workshop in an article on this very site (would've been great if Nintendo Life put that in the related articles section of the article about the Digital Foundry response to a question about this to also give another perspective) "[i]n terms of dev kit availability, there has been a similar situation to the OG Switch, which was also like hen’s teeth for a good 6-7 months after launch", not to mention all the studios that clearly have kits as they've already released and/or have upcoming games on Switch 2 - really hope that the increase in coverage now compared to back then is because of more devs being interested in the system from the get-go compared to the predecessor and/or similar reasons and not just because negativity sells...
For me, I’d say Exit 8 is a 9/10. It’s short, but it’s also distinctly memorable. It’s not exactly a horror game that intends to scare you, but rather one that intends to make you uneasy. It manipulates the mundane in interesting ways. For me, the Exit 8 and its sequel are two of the games that’ll stick with me that I played last year much more so than some of the bigger, flashier games because the games evoke feelings instead of the completion of tasks. The frustration is part of it. But what can I say? I played both games shortly after reading the book The Anomaly and I was really in the headspace for that vibe.
You can get both 8 games for under $10 though and that’s surely worth it for a short, single playthrough set of games. The Exit 8 has sold a lot of copies, so it makes sense that it got a devkit too, for anyone that doesn’t “get why it got one.”
@JohnnyMind If it makes you feel any better, my 7 year old found the Exit 8 and was able to beat it and play it without any issues and he loved it as well. He’s perhaps too young for it, and some of the game was scary to him (and he’s a chicken), but it wasn’t too scary, you know? This one isn’t really scary horror. It might raise your heartbeat a bit because it surprises you, but it’s not quite PTesque where there’s legitimate dread behind you at all times subliminally. I don’t know your threshold, but for the low price of the game, you might as well try it? That’s what I’d recommend at least!
@Hee-ho-master is this gonna be the next thing everybody complains about / parrots?
@Hee-ho-master Assuming you’re trolling, but it was given 7/10 by the reviewer, literally inches above your comment.
@somnambulance It sounds really interesting and different. I couldn't find this information online but are the anomalies different every time you play or in a different order?
Edit: Oh, it's only £3.71 on the eShop!
@Suketoudara £2.71 until 14/09
Love this but its much eerier in VR. Its a game you can stick on and enjoy again and again, even after completing it umpteen times.
Interesting premise, hopefully anyone who plays this enjoys it.
@DennyCrane That's the Switch 1 version, I meant the Switch 2 one
Under 5 bucks… you guys just sold me on it. Hope it’s fun!
I imported a physical copy of this (comes with the sequel Platform 8.) It has such a unique vibe. And it's nice there isn't too much going on. After all, they don't want you to be enjoying your stay there lol.
It's a nice game with limited replayability, unless you want to speed run it and/or find all the anomalies. Wonder what they added from the movie.
From the same devs, Platform 8 is a bit spookier if you're looking for some more horrific visual elements.
That trailer has me hooked for the movie at the very least! It reminds me a little bit of 1408, the Stephen King adaptation. I'll admit I had seen this game on the eShop and ignored it, thinking it was shovelware, but I'm glad to know now I should go back and give it a shot.
I enjoyed this game and its sequel WAY more than I expected. Definitely the best if you're playing it with some friends or your kids. Its a great social game since everyone can get in on trying to find the anomalies.
The next game from this team looks really interesting as well.
I bought the Upgrade Pack the night it came out and the resolution is abysmal, it looks worse than the Switch version. Really poorly implemented DLSS, with artefacts and heavy blur. The framerate is quite smooth however.
Wait, you're telling me that The Exit 8 movie is real and was not an Early April Fools joke?
Now I'm kind of interested in watching it.
Hopefully there's also a movie on Platform 8 and an NS2 Edition for it.
EDIT: Don't think the added anomalies from the movie are exclusive to the NS2 Edition, they were added to all versions.
Having gotten lost in more than one Japanese metro station, I HAVE to play this.
Also, to @JohnnyMind's point, I wonder if large studios would need several more dev kits than small ones. That would be an obvious answer to why some indies have access before larger studios, if true.
@somnambulance Sorry that I didn't reply earlier, Nintendo Life didn't notify me about your comment (maybe because you added that part as an edit or something like that?) - anyway, thanks for telling me, I'm definitely giving it a try at some point then!
@Thomystic True, but at the same time we've already seen several large studios releasing and/or with upcoming games on Switch 2 (Capcom, Sega, Square Enix, EA and so on) - I'd say that most likely those have the connections etc. to get them earlier than anyone else and then simply others including indies get them depending on when they asked for them if not at random... which honestly is for the best compared to the discrimination against certain companies and/or games suggested by some!
@Suketoudara Yeah, saw that after I posted, thought I was on Switch 2 page for it
@echoplex This developer has lots of interesting looking games on there. I have a feeling there's a treasure trove of Japanese indie gems underscovered by Western audiences on the eShop. 🤔
This just looks like Baldi’s Basics HD lol
Asking for gyro aiming in this game feels kinda silly, its a straight corridor walking simulator not Apex Legends.
@Suketoudara They’re randomized. It’s different each time. Exit 8 took me maybe 20-25 attempts to complete, whereas I best Platform 8 on my first attempt. Might be experience, might be luck. I love them both and they’re very similar, but also distinct enough to play them both. They’re fun social games too. They’re “let’s show this one to grandma and see what she thinks” types of games since they’re easy to play and novel enough to cause surprise from new players, which gives them a fun level replayability.
Sounds really interesting. I’ll put it on my list of games to try eventually.
Not a horror guy myself, but the review seems to suggest this isn't too scary.... For only 5 bucks, I might pick this one up. Though that's what I said about the last few games I bought for a good price, all of which are nestled nicely into my backlog. So maybe I shouldn't grow that any more 😅
Tbh it deserves kudos for being pretty original + be a good horror concept that it actually got greenlit for a horror film.
With all the news of devs being unable to get dev kits its so interesting to see who does and doesnt have them. I hope they get that all resolved, but I do like that they sent some out to indies. Might pick this one up
is it supposed to look this blurry?
Saw the movie. It’s quite impressive how they turned this game, which doesn’t have much of a story into a really well-thought-out horror film.
@Arawn93 I think it was a good fit between the concept and director. The director hadn't made or written screenplays for any horror films before, but most of his works have been related to noticing things.
If I buy the S2 edition, will that also give me the S1 version, or would I need to buy the S1+Upgrade for that?
Edit: ok since it was cheap I decided to try for myself. The S2 edition did indeed give me both versions.
On switch 2 (as in docked mode) it is incredibly blurry and I couldn’t believe it. Actually prefer playing handheld but then you have to get right up to spot analomolies.
I'm glad I imported a copy before they imposed a 30% duty on playasia. PT in a subway tunnel is exactly how I viewed it before it was stated in this review.
£1 to upgrade to the Switch 2 version? Sure, I'll pay that. Turns out there were five additional anomalies and those anomalies weren't particularly exciting. The graphics do look a LOT better. The movement feels much smoother. But there's still this awful fuzziness around any kind of movement and the posters being so blurry at a short distance is disappointing. It's really enjoyed this game though when I played it on Switch and enjoyed this quick little run-through again. I was hoping we'd maybe get a trailer for the movie or something. It's apparently still looking for distribution outside of Japan but I may need to hunt that down as I'm desperate to watch it. I hope that the new game this developer is making appears on Switch 2. Platform 8 is also really good. Highly recommend that too.
I never saw much in these games, so I look at them and pass them by, that and not a horror fan anyway. But fair write up on them, gave me more context then I had seen on eshops.
I see this more of concept rather than a game. I don't have a problem with small price games so that developers can get a sense of how something may work without investing years into it. But I'd like to see it pushed into a full game at some point.
These kind of games are cheaper than DLC and arent as shameless as shovelware.
But it is still a single level, one playthrough, kind of game.
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