Last weekend, the intrepid Alan Lopez hit Seattle to see what PAX West had to offer this year.
He went hands-on with a bunch of titles, large and small, coming to Switch 1 and/or 2, plus a handful more games from devs who would love to bring their work to a Switch near you...but have nothing to announce at the time of writing.
Let's kick things off with a big one from Square Enix...
“Octopath Traveler, but with a town builder” is a bit of an odd pitch. That’s where my mind went as I held a Switch 2 unit to demo Octopath Traveler 0, a prequel to an RPG series that’s built up a lot of good faith among old-school RPG fans over its first two entries.
As this still relatively young series is held up proudly as proof of the timelessness of classic RPG elements — pixel art, turn-based combat, a deeply laboured soundtrack, and so on — that this new entry boasts town building as its showstopping new feature felt a little bit more trend-chasing by comparison. Not to mention that in this demo, I was tasked with the customisation of my own party, which flies in the face of the series' namesake, which is predicated on eight-way, pre-written narratives. “How much story are these random characters going to get?” I could only wonder as I clicked on generic avatar after generic avatar.
Image: Square Enix
To that point, it was only after I finished blindly placing homes and characters onto my plot of land that Octopath 0 started to feel more engaging in ways I could more immediately perceive. (The promised benefits of the town couldn’t be felt in under 30 minutes of gameplay, after all.)
After all the decorum, I left my little town and began exploring. Unlike the last games, your whole eight-person posse joins a battle as you're attacked in the wild. Every battle screen looked like a moshpit of anime characters, so much so that I found myself button-mashing my enemies to their death (to the disapproval of my Square rep), rather than conducting eight-way permutations of strategy. I get the sense this might only work in the early game, however, alluding to an added depth that could produce a kind of strategy RPG fans could really scale up to.
Luckily, there were elements of the demo that didn’t need any time to coalesce. The gorgeous art direction of HD 2D is looking better than ever, and the HD rumble from just walking around and tapping on things — let alone from the chaotic battles — felt phenomenal on the handheld Switch 2. And yes, we can all rejoice, as the “soundtrack-as-a-character” makes a triumphant return to the series, with musical cues and orchestrations which remain almost distractingly great.
Everything else, however, remains a matter of potential. I look forward to seeing how all these new decisions ultimately gel.
Alan is a feature writer who has contributed to Kotaku, Nintendo Life and other prominent gaming sites. He has a background in psychology research, the science of creativity, and over 30 years of Nintendo gaming behind him.
Looks like an interesting selection of games! I love hearing about new ones coming out, and watching trailers for them, even if I end up not playing them 😃.
Thanks for sharing your thoughts about these games you got to play at PAX - looking forward to most of these myself (some I hadn't even just heard of before so thanks for making me discover them) and fingers crossed those not yet announced for Switch will eventually come to it, too!
I’m getting quite nervous about Octopath. It’s like they took its name only and disregarded the things people liked about it, such as the individual character stories and 4-party battles.
You’ve seen Woodo? That game is actually still alive?
After Silksong (revealed in an Indies Showcase in 2019) it’s the oldest game on my notes that peaked my interest. Revealed at the Wholesome Direct in 2021.
I was AT PAX, and I didn't even see some of these! Granted, I was working, so my time to check stuff out was pretty limited. I'll definitely add some of these to my wishlist.
In the spirit of the article, I'd like to give a nod to a few other titles: From Shueisha publishing, Anthem#9 is probably one of my favorite games from the show, and not just because I won a T-shirt. Imagine if all the style of Persona menus was a game. Select gems to cast spells and combo them into crazy chains. A roguelike RPG that is less like Bejeweled than I made it sound. Then there was dodgeball-Dark-Souls Bakudo, plus roguelike FPS bossrush Unyielder. I also got to sit down with Starlight Re:Volver and Nullpoint Protocol, two co-op roguelikes for up to four players. The former had fantastic music, great key art, and 30- person hubs for hanging out. The latter was a boss rush described to me as "MMO raids without the grinding". I had to play them alone, but have put both on my list. Song of Maya (I think that was the title) was a cute indie bird game metroidvania made by some passionate people just out of college. There were a few others that sounded cool, but those are the ones I remember best!
OH, sorry, but I forgot The Rabbit Haul, a cute farming TD game. Grow crops during the day, and play Tower Defense at night when the racoons come to steal your haul. Flowers act as towers, and there's some town restoration meta game.
An RPG with town building and sim elements could be really cool if executed properly. You go from a few random houses to a village to a town to a city, and while growing you're doing things like defending the place from monsters, gathering resources, recruiting and training NPCs, etc. Almost like That Time I Got Reincarnated as a Slime but as gameplay that can change each playthrough, in the Octopath world.
And while I get why people are upset it's just Octopath in name only, I wouldn't want it to be Octopath 3 so soon. Give us a big gap between them like 1 & 2 so they feel special. Experiment with Spin-Offs and side games in-between like The Pokémon Company used to do before the Switch.
Hmmm. Bubsy 4D isn't doing it for me tbh. Be it the new furbait redesign or overemphasis on shmoovement over engaging level design, it's just not enticing as it wants to be, which is a shame.
On the inverse, Rebounder looks pretty sick. I love a good vintage comic aesthetic and the weird mix of basketball and platforming has me very interested. I'll keep an eye on that one.
This was a short list of what I enjoyed the most, but I definitely had more games I wish I could have written about. I was limited to Switch-bound games, or games that the developers were comfortable publicly stating their intent to get it onto the switch!
PAX was great, unfortunately I missed a lot of these games. One that I think deserves a mention is TetherGeist. This is the 2nd year at PAX, and the game has improved a lot. I am really looking forward to this one, has some serious Celeste vibes. The devs confirmed to me that the game is launching on Switch and Steam by January, if not before. On a personal note, one of the devs (3 person team) remembered me from last year . Cool group, and fun game.
Sacrifire looks pretty cool. I'll watch that one and see where it goes. They say ots inspired by Xenogears and to be honest I'm down with that. Though a remaster of Xenogears would be better, though I imagine the license for that to be complicated.
It sounds that for Octopath 0, they are focusing on features that were implemented in the mobile Octopath game (a kinda town builder and 8 members party fights), I wonder if it'll be something akin of FE Engage, which was nice, but less ambitious/smaller scale than 3H. The city building done right could be an absolute blast though, Ni No Kuni 2 had that aspect and it was a joy.
Octopath traveller being a game key card only is absolutely disgusting of that publisher. Collectible franchise from a collective developer and they do that? Absolutely disgusting. Won’t be buying it based on that alone
@seinfeldfanatic Everyone, dude. It's not like it's secret information what platforms the game releases on.
So you don't have to tell SE to F themselves based on platform availability. You can, however, be annoyed by the S2 game key cart or the fact that the bigger platforms have a higher cap on town buildings.
And before you go "says who?", it's in the other OT 0 article on this site, and undoubtedly elsewhere, if you just do a quick search on the internet.
Comments 22
Looks like an interesting selection of games! I love hearing about new ones coming out, and watching trailers for them, even if I end up not playing them 😃.
Thanks for sharing your thoughts about these games you got to play at PAX - looking forward to most of these myself (some I hadn't even just heard of before so thanks for making me discover them) and fingers crossed those not yet announced for Switch will eventually come to it, too!
I’m getting quite nervous about Octopath. It’s like they took its name only and disregarded the things people liked about it, such as the individual character stories and 4-party battles.
You had me at cozy puzzle game. Woodo seems like it will be my jam. 😊
You’ve seen Woodo? That game is actually still alive?
After Silksong (revealed in an Indies Showcase in 2019) it’s the oldest game on my notes that peaked my interest. Revealed at the Wholesome Direct in 2021.
Octopath 0 only for the Switch 2?
F U, Nintendo
I was AT PAX, and I didn't even see some of these!
Granted, I was working, so my time to check stuff out was pretty limited. I'll definitely add some of these to my wishlist.
In the spirit of the article, I'd like to give a nod to a few other titles:
From Shueisha publishing, Anthem#9 is probably one of my favorite games from the show, and not just because I won a T-shirt. Imagine if all the style of Persona menus was a game. Select gems to cast spells and combo them into crazy chains. A roguelike RPG that is less like Bejeweled than I made it sound.
Then there was dodgeball-Dark-Souls Bakudo, plus roguelike FPS bossrush Unyielder.
I also got to sit down with Starlight Re:Volver and Nullpoint Protocol, two co-op roguelikes for up to four players. The former had fantastic music, great key art, and 30- person hubs for hanging out. The latter was a boss rush described to me as "MMO raids without the grinding". I had to play them alone, but have put both on my list.
Song of Maya (I think that was the title) was a cute indie bird game metroidvania made by some passionate people just out of college.
There were a few others that sounded cool, but those are the ones I remember best!
OH, sorry, but I forgot The Rabbit Haul, a cute farming TD game. Grow crops during the day, and play Tower Defense at night when the racoons come to steal your haul. Flowers act as towers, and there's some town restoration meta game.
An RPG with town building and sim elements could be really cool if executed properly. You go from a few random houses to a village to a town to a city, and while growing you're doing things like defending the place from monsters, gathering resources, recruiting and training NPCs, etc. Almost like That Time I Got Reincarnated as a Slime but as gameplay that can change each playthrough, in the Octopath world.
And while I get why people are upset it's just Octopath in name only, I wouldn't want it to be Octopath 3 so soon. Give us a big gap between them like 1 & 2 so they feel special. Experiment with Spin-Offs and side games in-between like The Pokémon Company used to do before the Switch.
Hmmm. Bubsy 4D isn't doing it for me tbh. Be it the new furbait redesign or overemphasis on shmoovement over engaging level design, it's just not enticing as it wants to be, which is a shame.
On the inverse, Rebounder looks pretty sick. I love a good vintage comic aesthetic and the weird mix of basketball and platforming has me very interested. I'll keep an eye on that one.
@Zaruboggan - Thanks for sharing your list!!
This was a short list of what I enjoyed the most, but I definitely had more games I wish I could have written about. I was limited to Switch-bound games, or games that the developers were comfortable publicly stating their intent to get it onto the switch!
@Pandaman Yoops, I totally forgot about the whole Switch specific thing! Yeah, I don't think anything on my list was Switch confirmed...
Sacrifire, rebounder, and hyper beat look interesting
PAX was great, unfortunately I missed a lot of these games. One that I think deserves a mention is TetherGeist. This is the 2nd year at PAX, and the game has improved a lot. I am really looking forward to this one, has some serious Celeste vibes. The devs confirmed to me that the game is launching on Switch and Steam by January, if not before.
On a personal note, one of the devs (3 person team) remembered me from last year . Cool group, and fun game.
@seinfeldfanatic No, also on S1, PS5, XB and others. They simply played the S2 version.
@Daniel36 says who?
@seinfeldfanatic https://na.store.square-enix-games.com/octopath-traveler-0
Sacrifire looks pretty cool. I'll watch that one and see where it goes. They say ots inspired by Xenogears and to be honest I'm down with that. Though a remaster of Xenogears would be better, though I imagine the license for that to be complicated.
It sounds that for Octopath 0, they are focusing on features that were implemented in the mobile Octopath game (a kinda town builder and 8 members party fights), I wonder if it'll be something akin of FE Engage, which was nice, but less ambitious/smaller scale than 3H.
The city building done right could be an absolute blast though, Ni No Kuni 2 had that aspect and it was a joy.
Octopath traveller being a game key card only is absolutely disgusting of that publisher.
Collectible franchise from a collective developer and they do that? Absolutely disgusting.
Won’t be buying it based on that alone
Good to hear that Octopath still has great music! I'm really looking forward to this one, no matter what the mechanics are.
@seinfeldfanatic Everyone, dude. It's not like it's secret information what platforms the game releases on.
So you don't have to tell SE to F themselves based on platform availability. You can, however, be annoyed by the S2 game key cart or the fact that the bigger platforms have a higher cap on town buildings.
And before you go "says who?", it's in the other OT 0 article on this site, and undoubtedly elsewhere, if you just do a quick search on the internet.
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