
Taito may be famous for creating the likes of Space Invaders and Bubble Bobble, but for a brief period at the close of the 1980s, it became the hottest name in arcades thanks to the release of Operation Wolf, a Rambo-inspired military shooter with a realistic Uzi strapped to its cabinet.
Ported to pretty much every home system of the era, the game was followed by sequels that expanded on the core gameplay but never quite achieved the same degree of fame. Fast forward to the present, and emulation specialist M2 has bundled up Wolf with Operation Thunderbolt and Space Gun — and thrown in the utterly superb Night Striker, a Super Scaler-style shooter inspired by the likes of Space Harrier and After Burner for good measure — to create Operation Night Strikers.
Mindless shooting is the backbone of Operation Night Strikers, then, and in lieu of proper light gun support, M2 has opted for a trio of potential control methods. You can use the analogue stick — which works well enough — or opt for using the Joy-Con's gyro controls. The third option involves a USB mouse.

The gyro-aiming approach has been used in titles such as House of the Dead: Remake, and it works better than you might imagine, thanks to the presence of an on-screen crosshair. This tends to drift as you play, but thankfully, you can recalibrate with a single button press during the action. Using a USB mouse will feel a little like cheating for light gun purists, but it is perhaps the best interface method of the ones available, assuming you've got a flat surface handy to rest it on.
All three light gun offerings here are excellent, with Operation Wolf giving you plenty to shoot at while its direct sequel spruces things up with more dynamic environments, all made possible by 2D scaling tech. Space Gun takes this to the next level, swapping out hostile military juntas for xenomorphs and cleverly simulating smoothly-scrolling 3D-style corridor sections with angled 2D sprites.
Night Striker is the outlier, as it's not a light gun game but one where you control a futuristic car which can instantly take to the air. It feels like a fusion of OutRun (thanks to the branching pathways – although to be fair to Taito, Darius features those, too) and Space Harrier, combined with some amazing Blade Runner-style locations and a wonderful Zuntata soundtrack.

It's arguably the best game in this collection, and this pixel-perfect port even surpasses the one released on the Saturn and PS1 in Japan back in the '90s. It might be pushing it slightly to say the Night Strikers is worth the cost of purchase on its own, but it's certainly close – and sets us up nicely for M2's forthcoming sequel.
Because this is an M2 release, you get the traditionally spot-on emulation as well as various CRT filters and other options, including online leaderboards and in-game achievements. There's also a selection of information arrayed around the screen, which makes things like health and remaining bombs easier to parse; all of this can be toggled on and off at will. It's also possible to select between the US and Japanese versions of each game.
Also impressive is the fact that M2 has gone the extra mile and included the home ports that followed these coin-op releases (on my physical import copy, at least - they're available as DLC on the eShop). For Operation Wolf, the Famicom, NES and Master System versions are present, but sadly, the PC Engine port isn't. Operation Thunderbolt's SNES conversion also makes the cut, but it's a pale imitation of the original game, despite offering six different characters to play as.

Not all of the ports allow you to use gyro aiming, and there's often quite a notable gulf in quality between them and the arcade originals, but they're still interesting to play. For many of you, the nostalgic pull might be stronger with these versions, as they may well have been your first experiences of these notable arcade releases.
Night Striker's Mega CD port is included, too, and while it looks like a blocky mess when compared to the coin-op, the sense of speed is impressive, and the arranged soundtrack is fantastic.
Conclusion
The notion of picking up a collection featuring three light gun shooters and a relatively obscure Super Scaler-style game might be a little too esoteric for some Switch owners, but hardcore Taito fans will have a blast (no pun intended) with Operation Night Strikers. The emulation is perfect, the control methods are decent, and there's plenty of customisation on offer, making this another highly recommended M2 offering.
Longevity is going to be an issue for some — even with the online leaderboards in place — and some of the included home ports are a little rough around the edges, but players of a certain age will find a lot to like here, given the legendary status of Operation Wolf and the quality of the other titles included.
Comments 35
That box art couldn't be more 80s if it tried.
I had operation wolf on the NES and this release with it bundled in really eats at my want for light guns return.
@Damo does this have the other 2 NES games or just OPeration Wolf??
Something to pick up when it's cheaper
Jeez! Would be interested but the price is insane.
Thanks for the review, will eventually give this a try for sure then - would be pretty cool if they eventually had a Switch 2 update that includes mouse mode (makes even more sense considering that there already are USB mouse controls)!
Looks cool, hopefully anyone who plays this enjoys it!
For further clarification on games that don't have gyro controls, it's the Famicom & NES versions of Operation Wolf and the SNES version of Operation Thunderbolt.
Not sure why this is, honestly. The SMS version of Operation Wolf and Space Gun do have gyro controls to mimic the SEGA's Light Phaser, so I'm don't really understand why the other games don't have them to mimic the NES Zapper. They do all have USB mouse controls, though.
Maybe they'll get patched in at a later date.
It's an awesome collection, regardless! But if you're buying digital and are on the fence about the console version DLC, if gyro controls are important to you, you might wanna hold off.
@BaldB3lper78 £19/ $25 seems fair to me. It's quite a bit cheaper than their ShotTriggers releases. A lot of work goes into these M2 ports, more so than Hamster's Arcade Archives releases, which are priced higher per game.
I found an issue with the game. Apparently your playthrough gets saved as replays whether you like it or not, severely bloating your save file to over 200 MBs.
looks like cool I have turned 55 years I don't remember this game on 90's, so I will be taking a look.
I have no interest in the other three games, but Night Strikers seems cool. Until this I mainly knew it as "that weird DLC car from Dariusburst Chronicle Saviours."
@PKDuckman you can turn that off
Did they ever offer a control option for Night Striker that doesn't auto center you in the middle of the screen? The Saturn version has that option (and every home port of Space Harrier has it too), and it is way better for playing the game with a game controller. I specifically wanted this collection for Night Striker since it is a GOAT'd game. But without that option, it's not worth it when I can play the Saturn version instead.
I got this for Night Strikers, but I definitely enjoy the 'not Alien' shooter.
I have to say, i wanted to get the DLC for the home ports, but its expensive right now.
sounds like something I'd buy, try for 10 minutes and leave on my account forever
Let's go
I’m interested in the physical. It’s a bit expensive compared to other retro collections, though. I’ll keep it on my watch list.
I am indeed of that certain age.
@DennyCrane - I’m not sure true light guns will ever return as they only work with CRT monitors. I can’t even play them on my old consoles because my CRT has a flat screen and the accuracy is awful. They need an outside curved screen to work properly. The sensor bar on the Wii and WiiU worked okay, but nowhere near as good as actual light guns. Unless some new light technology is achieved, they might just be a relic of the past.
@bimmy-lee actually there is. There was a video someone posted on here a couple of months ago in the comments, showed how it works and the guys who made it using it. So its well on the way.
These games didn't actually use a light gun. The gun was a joystick.
I wonder if Switch 2 mouse controls will be patched in.
I remember playing Thunderbolt in the arcade, was amazing at the time. Looks like a good collection for a sale, will we ever see Chase H.Q. though, maybe there is some licensing issue.
Can't wait for the physical western release, Amazon Japan shipping and taxes are insanely high these days, and I don't want to pay the extra cost only to see it launched here a few months later, so I'll wait. I definitely want to have it in my collection.
@BJQ1972 nope, it isn't:
https://forums.arcade-museum.com/th...ble-soon-optical-board-repro-interest.266307/
Why isn’t there a single screenshot of Night Strikers?
EDIT. One has been added now
@DennyCrane - Well, that’s great news then! I missed that video, I’ll have to find it on YT. I hope it leads to new light gun games as well as ports and remakes of the old games, both console and arcade cabinets. I’ll play them all.
@bimmy-lee Die-Hard 2 PS1, was one of my all time favs.
Wishlisted for a future time when I don't have so many games on my plate. Night Striker is awesome.
Can anyone tell how the gyro aim is compared to House of The Dead Remake? Is it better or pretty much the same on a Switch 2?
Fair collection. I bought the remake or whatever it was, not knowing anything about it and it was pretty good.
I enjoy other rail shooters, not played many run and guns or anything. So it was fair to offer for sure. I haven't played it much I did give it a long enough play to get a fair way into it, but yet to finish it.
Bought it for $40 and went hmm not sure about that but I've also played House of the Dead Overkill on Wii and Gal Gun Returns, Double Peace and 2 and bought all 3 Gal Gun multiple times (didn't need to but felt like it to have on each platform and check the differences as well as just find the games stupid fun).
I need to get into other House of the Dead games, I got Time Crisis on PS3 with the other 2 ones in the collection so I have yet to play that as never played a Time Crisis game.
Got RE Umbrella Chronicles on Wii as well. I haven't bothered to look into Ghost Storm on Wii or Nerf on Wii or others at all.
Personally, M2’s job on this was very disappointing. CRT filter is awful and a far cry from Gradius Origins (also M2’s). Gyro aiming is awful when used as full on replacement for “light -gun” aiming, even when using Joycon2 (improved accuracy). The review doesn’t mention the lack of rumble in all games, when recoil/shooting feedback (dat Uzi!) was a BIG part of the original experience. I contacted M2 and Squeenix/TAITO and they have no plans to support rumble at all (not even asking for HD Rumble). I absolutely ADORE OpWolf but I wish I hadn’t wasted money on this. What’s worse is that Gradius Origins included Salamander III while here the new Night Striker is tied to the uber expensive premium collector edition, and will release later as standalone for everyone else. Btw, Switch version also does not support the Cyberstick like the PS4 version does.
@Itsashame haven’t played HotD remake but gyro aiming (read above) is dreadful even on Switch 2 (tho a bit better than using Joycon 1). Unless you’re content with it to just casually “kinda work” as a side thing (personally, I could never enjoy these with mouse aiming or -ugh- the analog stick). Bear in mind that OW and OT require much more precise aiming than HotD too.
@BJQ1972 what? Of course they were light-gun games, they used a full Uzi replica, and it would recoil like mad (and was awesome)
@bimmy-lee go check the Sinden light-gun/tech! There are others as well now (Sinden came out a few years ago).
@DashKappei Thanks for the heads up, I'll be skipping this one for now. I picked up House of dead remake for €2.50 in the last sale and for that price it is definitely fun enough. I was assuming since M2 usually puts out quality enhancements that it would be even better, as the House of the dead remakes are not of such high standards. Pity to hear it's not the case.
@SuntannedDuck2 yeah bit the same, house of the deadremake works ok on switch 2 btw, gyro is better than switch 1 (altough as @dashkappei says it is still giro.. and ugly, but for 2 euros it was fun) .. I play hotd1/2 , deathspace extractiion and ghost squad on my wiiu with wii zapper.. , and now evne bought into the gáime lightgun mini console for time crisis (using comparable ai as the siinden i think)
@romanista Interesting I'll keep that in mind if I ever look into them. Thanks for the heads up.
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