
I’m really beginning to wonder just how Nightdive Studios manages to fit in so many awesome projects. Last year, we had no less than five major releases from the team, including The Thing: Remastered, DOOM + DOOM II, and Star Wars: Dark Forces Remaster, and it’s clearly looking to achieve a similar degree of prolificacy in 2025. So far this year, we’ve had I Have No Mouth, And I Must Scream, System Shock 2: 25th Anniversary Remaster, and now – straight out of QuakeCon – Heretic + Hexen.
The latter, published by Bethesda Softworks, is a revamped bundle containing two ‘90s shooters from developer Raven Software (now one of the main studios cranking out Call of Duty titles for Activision). In addition to Heretic and Hexen, you’ve also got both games’ additional content, respectively titled ‘Shadow of the Serpent Riders’ and ‘Deathkings of the Dark Citadel’. Much like its work on DOOM + DOOM II in 2024, Nightdive Studios has also produced two completely new episodes with ‘Heretic: Faith Revived’ and ‘Hexen: Vestiges of Grandeur’.

It’s a compelling package, then, with lots of content on offer. I could lament the lack of Heretic II and Hexen II, but it does make sense to limit this new release to the two id Tech 1 titles. I suspect the sequels may yet return later down the line, should id Software or Nightdive decide to tackle them.
So let’s take a closer look at each main game. Heretic, originally released in 1994, gained reasonable popularity compared to most so-called ‘Doom Clones’ back in the day thanks to its more unique fantasy setting and inventory system. The core gameplay remained instantly familiar though, and under the watchful eyes of producer John Romero, Heretic became something of a cult classic.
With the new Nightdive release, the basic experience remains largely the same, albeit enhanced with the studio’s usual modern gameplay conveniences (like gyro aiming, of course) along with some thoughtful changes made to the basic design. For example, the enemies in the original were relentless bullet-sponges, and often made for a frustrating gameplay experience. Here, they’ve been nerfed considerably, which improves the moment-to-moment pacing of the game, but retains a decent sense of challenge. Basic level aesthetics have also been improved, making for a more visually-pleasing experience.

Moving over to Hexen, this pseudo-sequel originally launched in 1995 (with an N64 version following in 1997) and made some pretty drastic changes to its predecessor. You can choose between three classes: Fighter, Cleric, or Mage, with each demonstrating their own strengths and weaknesses. The levels were also fully interconnected, meaning changes made in one area would also reflect in another.
Again, Nightdive has made some welcome improvements to the overall design of Hexen, including the ability to change your class in-game via designated ‘terminals’; this is a great way to mix things up a bit if you’re getting a bit bored of one particular class. The biggest improvement, however, might not seem so drastic on paper, but it makes a huge difference: map markers.
Thanks to the interconnected levels, Hexen can often feel a little confusing and overwhelming. New players might find themselves just running into walls and pressing ‘Y’ in the hope that you might activate something elsewhere. Adding markers to the maps doesn’t eliminate this entirely; you still have to figure out how to navigate the environment and actually reach your destination, but it does at least remove the sense of trial and error that plagued the original release. If you’re a veteran, you can disable this via the options menu, if you wish.

As mentioned, both Heretic and Hexen gain brand-new content courtesy of Nightdive Studios. These expansions are both excellent and really demonstrate the developer’s understanding of what makes the original games tick. The levels are exceptionally well-designed and, honestly, you’d be forgiven for thinking they were cut content from the main games. I would have been happy to just play Heretic and Hexen with modern improvements, but the additional content here really elevates the package to a whole new level.
In terms of presentation, Nightdive has included all the usual enhancements I’ve come to expect from its remasters, including the ability to toggle between widescreen and 4:3 aspect ratios, various levels of resolution scaling, and even six different crosshair designs. Performance is locked to 60fps and it feels great, though a part of me does wish that we got a native Switch 2 release with 120fps. One step a time, though; I'm sure it'll come eventually.
Music is also given special treatment here: you’ve got the original soundtracks in all their glory, but you can also swap to an fm synth version, midi synth version, and a completely remixed version from Andrew Hulshult, who also gave us the updated soundtracks for DOOM + DOOM II in 2024. This new version is excellent, and my go-to from now on.

Multiplayer is also included in both titles, and it works pretty well for the most part. You can hop into an online match fairly easily, just be prepared for a bit of jank. You might find yourself teleporting around depending on where your teammates are, while character models can judder around a bit if the connection isn’t stable enough. It’s not the most ideal way to play Heretic or Hexen, but if you’re able to get some pals together, it makes for a pretty fun time.
Finally, a huge shout-out goes to the Raven Vault, a collection of behind-the-scenes documentation for both titles that provides some key background information. It’s not quite as exhaustive as what you might find in the recent System Shock 2 remaster, but you’ve got a good selection of enemy designs, texture sheets, key artwork, and more. Definitely worth checking out if you’re a fan of the originals.
Conclusion
Heretic + Hexen is yet another slam dunk for Nightdive Studios. This new release revamps both titles with modern controls, bonus content, and thoughtful changes to the core design that make each game a delight to play. Granted, these are still FPS titles from the mid-'90s, so your mileage will definitely vary, but for returning fans and those with a particular fondness for old-school 'boomer shooters', you really can't go wrong. Now let's get a native Switch 2 port with 120fps please, Nightdive.
Comments 56
I'll probably grab this one at some point. It looks very Doom-y.
Having bought it as soon as it went up on the EU eShop (a few hours after the US one), I have to say this is a phenomenal port, extremely smooth and glorious in all the ways that matter, just like Doom 1+2.
Now they just need to adapt Blood and I will be happy.
Alright, Nightdive, Dark Forces 2, if you please.
These and a few other of Bethesda/id's classics could use a Switch 2 version.
Love that this is available, but ill probably pick it up on Xbox since its a Play Anywhere title... meaning ill have it for ROG Ally X too! The less violent games I can have accessible on the Switch 1 & 2 for my daughter, the better.
Thanks for the review, while I'm not as interested in these myself compared to other games considering their genre I'll definitely still give them a try at some point (and even more so considering the improvements, new contents etc. in this version mentioned here) - regardless, so glad to see them also on Switch thanks to the work of Nightdive Studios!
I never played the originals, but I’ve enjoyed the Doom and Doom 2 re-releases and I like the fantasy setting. I was waiting for the review. I appreciate the low price £13.49. Will buy this week.
At first i thought it said that 90s aesthetics migjt not resonate with some and it took my heart on a rollercoaster
I’m guessing there’s no mouse controls, yet?
I played Heretic a lot. The fantasy setting wasn't really a thing I'd care for but first person shooter as a genre was still very young and I just loved it. So I played every fps shareware and demo I could get my hands on. Might get this somewhere down the line.
Oh heck yeah. The theming and enemies really set a mood. The Hexen 64 opening screen with “Greetings, mortal” really brings me back. I used to just turn it on to watch the demo of the character punch those brown demons with spiked iron fist. So metal.
A really great package! The only downside right now is the mod support; there are only two maps available, compared to the dozens available on other platforms. I hope they add more curated mods. But why doesn't Nintendo allow users to upload their own mods? 😞
@ChessboardMan it's a switch 1 release, so until an S2 patch/update comes out, no.
It's a shame if they hadn't bothered to include any enhancements for the Switch 2.
Likewise, I hope both this and DOOM + DOOM II will be updated to support GameShare with a single copy.
Its amazing on Switch 2. Hard to put into words how it feels having a game I played in Junior School on my sofa with the kids. Well worth the price of entry.
Switch 2 version, with mouse support please.
Thanks, Wade
àaaaaaaaa
Soooooo many boomer shooters. Think its time for some Timesplitters and the like
I used to play Heretic back in the early Doom days on DOS when I was a kid. I have no idea how my parents let me play them, but no regrets as I think of these titles as comfort games for me haha
This looks great, I’m keen to try the platform cross-play with a PC gaming friend soon (worked well for Doom so fingers crossed the same applies here). Hexen is one I’ve been interested to play for a long time and the gameplay tweaks sound like they’ll help a lot as my navigation is as bad in games as in real life!
I am so happy about this! I love Hexen to death and I played it sooo much as a kid.
I really hope Heretic 2 and Hexen 2 will follow in a second package, that would be grand. Hexen 2 with a couple improvement could be glorious.
Great review. Only frustration: now that we finally get things running at a steady 60 FPS (awesome), do we really have to point out that the games are not 120FPS? 😅
@canaryfarmer But a Switch 1 can still use USB mice, since that’s how Mario Paint can work on Switch 1, so I wasn’t sure if usb mice were used by any other games, especially since the games are designed to use a mouse on the PC versions.
I'm a doom fan, played it in the 90s. To be honest, I liked Heretic more. Everytime there was a rumour around Bethesda and Id Software the last years, I hoped it was a re release of Heretic, especially after the abk aquisition by Microsoft and the hexen shirt Phil Spencer was wearing some years ago. I was losing hope, and suddenly it was shadow dropped. I'm playing the new episodes now I really cant believe Heretic is a thing now in 2025 with reviews occuring online and everybody talking about it. I'm a happy man. Besides that, The game crashed after suspending into sleep mode on switch 2. Guess it will be fixed.
I always preferred Heretic to Doom
I’m hoping to have to download these soon. Looks great!
@molkom It's 120fps on other platforms. We now have a 120fps-capable platform with the Switch 2. Seemed a reasonable request!
Fantastic review, and I’m with you hoping for a native Switch 2 version @120fps!
@molkom why shouldn’t we? technology doesn’t stand still, we got a new (and kinda expensive) hardware that is perfectly capable of outputting 120fps like these games run on the other platforms, so I’m not sure why should we settle for lesser versions?
I’m honestly puzzled at why would such a tiny and fair remark in a review, scored 9/10, bother you in any way?
And remember, 60fps took off because there was a push for it and pro better performance in games, asking for performance/quality modes and such. Otherwise we would still get sub-30 fps in the vast majority of games. It sounds like the latter was good enough for you, nothing wrong with that but let others push for games to get better and better where it counts.
@ChessboardMan Fair point, honestly forgot switch 1 could do that! 😄
I have this downloaded via Game Pass but I’m still tempted to buy on Switch 2 so I can sit and play it in the dark in handheld mode with my face close to the screen.
I remember playing Hexxen on PC in the mid 90s and loving it. I think I may well have rented it for N64 as well. As soon as there is the inevitable sale on these I will be picking them up. Love my Doom clones!
Superb game. I bought it as soon as I heard it was being released, ID Software please consider these next 🤞
1. Doom and Doom Eternal Switch 2 upgrade pack.
2. Quake 3 Remastered.
3. Doom The Dark Ages Switch 2 Port
@eaglebob345 Doom doom doom doom doom, doom doom do DOOM, DOOOM 🤣
Quake II saw Nightdive implementing keyboard/mouse controls and LAN support, which to me are top priorities in boomer shooters. They've dropped both features here, so I'm not biting.
I hope next year we can see a remaster of the sequels. I just hope that MS resolved the legal issues with the Hexen 2 expansion and Heretic 2, since id didn't produce them and they were solely published by Activision.
IMO Hexen 2 is the best of the series, retaining Hexen 1's hub and class system while giving it a full 3D makeover thanks to the Quake engine. The levels are also more logically designed and the puzzles less obtuse.
@Olliemar28
Ohh, had no idea it was 120 elsewhere thus not feature parity on Switch - that makes it good to include. A note mentioning that it does exist with 120 might be worth it for the sake of comparison for those having the choice to buy on multiple platforms (I do, but only care about Switch 2 nowadays anyway 😂). Cheers for the clarification
@DashKappei
See above - with how it came across to me I think it warranted a lifted eyebrow 😁
(especially coming from a Switch 1 era where 30 locked was often the best we got 😅)
Also, to be frank, I've mostly seen "No buy unless 60 FPS" comments everywhere here the past year, so yeah I got a bit frustrated to now see that spread to 120 Again, that was before knowing that's not feature parity which makes it fair game to call out obviously
@Gryzor you can use a mouse and keyboard. Was just playing with them
@molkom there is a bit of a misunderstanding. Ollie hasn’t docked point to this port for missing on 120fps, because the Switch 1 can’t even support >60 framerates. They simply pointed out that it’s a shame there’s is not a Switch 2 native release for this, Switch 1 games running on back compatibility aren’t nearly as performing and we do miss out on features such as 120fps, where high framerates are a pretty big plus for these games especially.
@Noelemahc I read somewhere when the nightdive version of blood was released they could legally put it on pc but not console. Don't know if that makes any senae but it's been on my list to play for a while so I hope it happens too.
@Beetlebum91 I think it's because of the whirlpool of ownership issues. Monolith died under WB Games rule but the game rights went to Vivendi (read: Activision Blizzard) after Sierra's demise which means Microsoft has them now.And guess who Bethesda belongs to these days!
So it's an easier mess than it was when One Unit Whole Blood was released on Steam.
@Gryzor as I understand, ALL KEX Engine ports (so pretty much every Nightdive remaster) support mouse and keyboard even if it's not advertised.
I just wish we'd have a Switch 2 build for supporting the mousecon. Why Ninty didn,'t make a "I'm a ISB mouse with a dozen buttons" back compat toggle is a mystery.
There's a problem where the game crashes coming out of sleep mode.
Awesome collection though. I'm very glad people can get introduced to these games. The new parry w the Cleric is great. There's a ton of game in there, too. I'm more a Heretic than Hexen guy, but still love Hexen too. So moody. Highly recommend this package.
@Olliemar28 Yes, would be great to have. I think mouse controls would be my other main ask of a Switch 2 port. Like other Nightdive works, I'd love the N64 version (with its splitscreen multiplayer) bundled as well...
@Noelemahc Blood would be really welcome. I'd like a port of Forsaken also, which is on other consoles. My tougher ask would be Half-Life 1, including the PS2 content
@Noelemahc @BeefCatStudios
Nightdive should definitely let us know then. They did announce kb/m for PS5 System Shock, which was false advertising.
I bought it based on that feature and it turned out to be a flat out lie. Their marketing and PR department is doing a naff job tbh. Fantastic coders and artists, but awfully weak communication.
@Gryzor everything around the System Shock 1 remake has been a disaster of some sort, the fact that it got released is a minor miracle (and I still lament the loss of all that iconic music).
Another nice looking FPS re-release without auto-turn for the gyro controls.
Making me not really care to play it.
Nice games though, these two!
Loved playing these back in college. Definitely gonna pick these up.
Heretic still has some of the most impressive / technical level design architecture for a BSP based Doom Clone. If you look at Raven’s maps in an editor, you can see how complex (yet clean) it all is. Level 4, “The Guard Tower”, is especially cool looking, with fantastic use of lighting contrasts to paint a really dreary, medieval overcast setting. But it really comes together on Level 6’s cathedral setting, along with one of my favorite songs in any boomer shooter.
I'll buy it when it's on switch 5 pro at 1 bazillion frames per nanosecond.
just kidding I bought it it's great 👍
😂 Haha glad you're enjoying it! I never quite got into Heretic, was likely mostly playing PvP Doom II at that point or some NHL game... might try this version out though!
Can we at least get a Physical cart?
@sethfranum didn't the Doom ports get one from LRG? I'm guessing that's the only option here. They're rolling in it after their SNES DOOM re-port.
I did enjoy Heretic back in the 90's. Fresh take on the Doom formula.
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